Weapon
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A variety of weapons are used by characters. The character's trait determines what kind of weapon they can use.
Types of weapons[edit | edit source]
- Light melee - Knives, Hammers. Characters with the Fast trait can use these weapons.
- Two-handed melee - Characters with the Strong trait can use these weapons.
- Light ranged - Pistols. Characters with the Alert trait can use these weapons.
- Heavy ranged - Machine Guns, Rifles. Characters with the Tough trait can use these weapons.
List of weapons[edit | edit source]
Name | Trait | Rarity | Effect |
---|---|---|---|
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Common | +10 Crit |
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Rare | +10% Atk |
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Ultra Rare | +30% Atk and +20% Def |
40px Army Pistol | ![]() |
Ultra Rare | +30 Crit and +20% Def |
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Rare | A large bonus to AP when taking damage |
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Rare | +20 Crit and +10% Def |
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Ultra Rare | +25% Atk |
40px Barker's Rifle | ![]() |
Rare | +10 Crit and +20% Def |
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Uncommon | +20% Atk |
40px Bone Saw | ![]() |
Common | +10% Def |
40px Bowie Knife | ![]() |
Ultra Rare | +25% Atk |
40px Brush Axe | ![]() |
Rare | A large bonus to AP when attacking |
40px Butterfly Knife | ![]() |
Uncommon | +10% Atk and +15 Crit |
40px Camo Pistol | ![]() |
Rare | +20 Crit and a medium bonus to AP when attacking |
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Ultra Rare | +25% Atk |
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Rare | +20% Atk and a medium bonus to AP when attacking |
40px Cane | ![]() |
Rare | +20% Atk and a medium bonus to AP when attacking |
40px Club | ![]() |
Common | A small bonus to AP when attacking |
40px Contaminated Katana | ![]() |
Rare | +20 Crit and a medium bonus to AP when taking damage |
40px Crowbar | ![]() |
Uncommon | +20% Atk |
40px Cultist Knife | ![]() |
Rare | A large bonus to AP when attacking |
40px Darius' Gun | ![]() |
Rare | +20 Crit and a medium bonus to AP when taking damage |
40px Desert Eagle | ![]() |
Ultra Rare | +20% Atk and +30% Def |
40px Ezekiel's Sword | ![]() |
Ultra Rare | +25% Atk |
40px Fire Axe | ![]() |
Ultra Rare | +15% Atk |
40px Fuel Depot Pipe | ![]() |
Rare | +10% Atk and +20% Def |
40px Fuel Depot Wrench | ![]() |
Rare | +10% Atk |
40px Gavin's 9mm | ![]() |
Uncommon | +20% Atk |
40px Governor's Revolver | ![]() |
Rare | +15 Crit and a large bonus to AP when attacking |
40px Hammer | ![]() |
Common | +10 Crit |
40px Hatchet | ![]() |
Rare | +15% Atk |
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Rare | A large bonus to AP when attacking |
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Common | +7% Atk and +7 Crit |
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Common | A small bonus to AP when attacking |
40px Ice Climbing Pick | ![]() |
Ultra Rare | +20% Atk and +30% Def |
40px Ice Pick | ![]() |
Rare | +20 Crit and a medium bonus to AP when taking damage |
40px Jeremiah's Machete | ![]() |
Rare | +20% Atk and +15% Def |
40px Jim's Revolver | ![]() |
Uncommon | +15 Crit |
40px John's Shotgun | ![]() |
Rare | +20 Crit and a medium bonus to AP when attacking |
40px Kukri | ![]() |
Ultra Rare | +30 Crit and +20% Def |
40px Lead Pipe | ![]() |
Common | +10 Crit and +15% Def |
40px Lead Pipe | ![]() |
Uncommon | +10 Crit and +15% Def |
40px Light SMG | ![]() |
Uncommon | +20 Crit |
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Uncommon | +20 Crit |
40px Lilly's Shotgun | ![]() |
Rare | +10% Atk |
40px Long Pipe | ![]() |
Common | +10% Atk |
40px Lucille | ![]() |
Ultra Rare | +30 Crit and +20% Def |
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Rare | +20% Atk and +10% Def |
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Uncommon | A medium bonus to AP when attacking |
40px Machete | ![]() |
Rare | +20 Crit and +10% Def |
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Uncommon | +10% Atk and +15 Crit |
40px Magnum Revolver | ![]() |
Rare | +20 Crit and +10% Def |
40px Margaret's Knife | ![]() |
Rare | +20% Atk and +15 Crit |
40px Meat Cleaver | ![]() |
Rare | +20% Def and a medium bonus to AP when taking damage |
40px Metal Bat | ![]() |
Uncommon | +15 Crit and a small bonus to AP when attacking |
40px Metal Rod | ![]() |
Uncommon | +15% Atk and +10 Crit |
40px Michonne's Katana | ![]() |
Ultra Rare | +30% Atk and +20% Def |
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Ultra Rare | +30% Atk and a large bonus to AP when attacking |
40px Mitchell's SMG | ![]() |
Rare | +15% Atk and +15% Def |
40px Monkey Wrench | ![]() |
Common | A small bonus to AP when taking damage |
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Ultra Rare | +15% Atk |
40px Pick-Axe | ![]() |
Rare | +20 Crit and a medium bonus to AP when attacking |
40px PitchFork | ![]() |
Rare | A large bonus to AP when taking damage |
40px Pocket Knife | ![]() |
Uncommon | +15% Atk and +10 Crit |
40px Poker | ![]() |
Common | +10 Crit |
40px Police Revolver | ![]() |
Common | A small bonus to AP when attacking |
40px Pool Cue | ![]() |
Rare | +15% Atk |
40px Prison Crowbar | ![]() |
Rare | +15% Atk and +15 Crit |
40px Prison Shank | ![]() |
Common | +10% Atk |
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Common | +7 Crit and +7% Def |
40px Rebar Rod | ![]() |
Uncommon | A medium bonus to AP when attacking |
40px Reinforced Katana | ![]() |
Ultra Rare | +30% Atk and a large bonus to AP when attacking |
40px Revolver | ![]() |
Ultra Rare | +30% Atk and +20% Def |
40px Rosita's Pistol | ![]() |
Rare | +20 Crit and +15% Def |
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Common | +10% Def |
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Uncommon | +15% Atk and +10 Crit |
40px Sandy's Magnum | ![]() |
Rare | +15 Crit and a large bonus to AP when taking damage |
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Uncommon | +15% Atk and a small bonus to AP when attacking |
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Ultra Rare | +30 Crit and +20% Def |
40px Scoped Pistol | ![]() |
Uncommon | A medium bonus to AP when taking damage |
40px Scoped Revolver | ![]() |
Uncommon | +15% Atk and a small bonus to AP when taking damage |
40px Screwdriver | ![]() |
Uncommon | +15 Crit and a small bonus to AP when attacking |
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Common | +10 Crit |
40px Sentry's Rifle | ![]() |
Rare | +15 Crit and +15% Atk |
40px Shovel | ![]() |
Uncommon | +20 Crit |
40px Silenced Pistol | ![]() |
Rare | +10% Atk |
40px Six Shooter | ![]() |
Uncommon | +20% Atk |
40px Sledgehammer | ![]() |
Rare | +20 Crit and +10% Def |
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Rare | +15% Atk |
40px Spec Ops SMG | ![]() |
Ultra Rare | +30 Crit and a large bonus to AP when attacking |
40px Spiked Club | ![]() |
Uncommon | +20% Atk |
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Common | +10% Def |
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Common | +10% Atk |
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Common | +7% Atk and +7% Def |
40px Sturdy Club | ![]() |
Rare | +20% Atk and a medium bonus to AP when taking damage |
40px Tactical Knife | ![]() |
Ultra Rare | +30% Atk and +20% Def |
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Rare | +10% Atk |
40px Theo's Hammer | ![]() |
Rare | +15 Crit and +15% Atk |
40px Tire Iron | ![]() |
Uncommon | +15% Atk and a small bonus to AP when attacking |
40px Tree Branch | ![]() |
Common | A small bonus to AP when taking damage |
40px Tyreese's Hammer | ![]() |
Rare | +20 Crit and +10% Atk |
40px Uzi | ![]() |
Rare | +15% Atk |
40px Worn Down Katana | ![]() |
Rare | +20% Atk and +10% Def |
40px Wrench | ![]() |
Common | +10 Crit |